Archive for Monster

Dance of the Dead

Posted in Dungeons & Dragons with tags , , , , , , , , , , , , , , , , , , on February 17, 2014 by Kullervo

This long room has two exits. Along one wall is a tapestry depicting a dance of the dead. When PCs approach within 30′ of the tapestry (which is necessary to move from either of the exits to the other), an eerie music strikes up, and 13 skeletons emerge from the tapestry, stand in a line and wait for one combat round. If any PCs begin dancing within that combat round, the skeletons will join the PC in a dance for 13 combat rounds, then bow, and return to the tapestry. Any PCs who do not dance will be attacked by the (normal) skeletons.

New D&D Monster: Dark Druid

Posted in Dungeons & Dragons with tags , , , , , , , , , , , , on June 28, 2011 by Kullervo

Vercix, the Dark Druid

No. Enc.: 1 (plus 2 Foul Hounds)
Alignment: Chaotic
Movement: 120’ (40’)
Armor Class: 8
Hit Dice: 5
Attacks: 1 (sickle)
Damage: 1d6
Save: C5
Morale: 12
Hoard Class: XV
XP: 365

Vercix was once a guardian of nature before he came into contact with powerful forces of corruption that drove him murderously insane. Now he practices an evil, twisted from of nature magic, doing the bidding of the dark whispers that he hears in his dreams and spreading corruption wherever he can.

He stands tall and straight, clean-shaven and bald with thick, ugly features. Vercix wears a crown of poison ivy and a mouldering gray hooded robe trimmed with thorny vines. In combat, he wields a wickedly sharp sickle forged from an ill-looking green iron. He is always accompanied by two Foul Hound companions, gifts from his insane masters.

Vercix receives a +2 bonus to saves against fire and electricity effects of any kind, and he has the ability to pass through thick vegetation with no movement penalty. He may cast the following spells once per day as a 5th-level cleric (some of these spells are found in the Labyrinth Lord Advanced Edition Companion): entangle, putrefy food and water, darkness, cure light wounds, obscuring mist, barkskin, charm person, cause disease, and insect swarm.

Illustration by David Deitrick