Archive for Cleric

New D&D Monster: Dark Druid

Posted in Dungeons & Dragons with tags , , , , , , , , , , , , on June 28, 2011 by Kullervo

Vercix, the Dark Druid

No. Enc.: 1 (plus 2 Foul Hounds)
Alignment: Chaotic
Movement: 120’ (40’)
Armor Class: 8
Hit Dice: 5
Attacks: 1 (sickle)
Damage: 1d6
Save: C5
Morale: 12
Hoard Class: XV
XP: 365

Vercix was once a guardian of nature before he came into contact with powerful forces of corruption that drove him murderously insane. Now he practices an evil, twisted from of nature magic, doing the bidding of the dark whispers that he hears in his dreams and spreading corruption wherever he can.

He stands tall and straight, clean-shaven and bald with thick, ugly features. Vercix wears a crown of poison ivy and a mouldering gray hooded robe trimmed with thorny vines. In combat, he wields a wickedly sharp sickle forged from an ill-looking green iron. He is always accompanied by two Foul Hound companions, gifts from his insane masters.

Vercix receives a +2 bonus to saves against fire and electricity effects of any kind, and he has the ability to pass through thick vegetation with no movement penalty. He may cast the following spells once per day as a 5th-level cleric (some of these spells are found in the Labyrinth Lord Advanced Edition Companion): entangle, putrefy food and water, darkness, cure light wounds, obscuring mist, barkskin, charm person, cause disease, and insect swarm.

Illustration by David Deitrick

New D&D Monster: The Blightling Priest

Posted in Dungeons & Dragons with tags , , , , , , , , , , , , , , , , , on June 2, 2011 by Kullervo

Blightling Priest

No. Enc.: 1 plus 1d6 Blightlings (3 plus 3d6 Blightlings)
Alignment: Chaotic
Movement: 90’ (30’)
Armor Class: 5
Hit Dice: 3+1
Attacks: 1 (sacrificial dagger)
Damage: 1d6 plus poison (see below)
Save: C3
Morale: 10
Hoard Class: XXI
XP: 88

Blightling Priests are the monstrous leaders of the Blightlings, responsible for feeding the hunger of the loathsome forest gods that the Blightlings serve as well as for perpetuating the Blightling race and the corruption that they spread to wilderness areas. Blightling Priests stand slightly taller than ordinary Blightlings, they dress in voluminous black robes, and they carry long, twisted cold-iron sacrificial daggers that drip with an eerie green poison (save versus poison or die in 1d4 turns).

Blightling Priests are granted magical powers by their gods, and as a result can cast hold person, cause fear and cause light wounds once per day each as a 3rd-level cleric.

Like ordinary Blightlings, Blightling Priests are undead (and thus immune to charm, hold person and sleep) but are generally immune to turning by a cleric, except by clerics that specifically serve deities of nature or nature itself.

Illustration by David Deitrick

Father Jacob: A Temple Avesti PC for Fading Suns

Posted in Fading Suns, Space Fantasy with tags , , , , , , , , , , , , , , , , , , , , , , on May 11, 2011 by Kullervo

I have been tossing around an idea for a Temple Avesti PC for awhile now, although I have yet to actually stat him up. At this point I will probably just wait for 3rd edition to come out.

But the idea is, I want to make a Temple Avesti PC who goes against type but not too much against type. Just enough to be a decent PC with a decent chance at getting along with the rest of the party and being a valuable, contributing member on an ongoing basis, but not so different that he is not still clearly recognizable as an Avestite.

(For the uninitiated, the Avestites are usually villains in Fading Suns: ignorant, sadistic zealots ready to burn and kill in the name of rooting out heresy).

But my idea for Father Jacob is an older, mature, wiser priest. He had his days of youthful zealotry and intolerance motivated by sadism and narrow-minded xenophobia, but miracle of miracles, over time he eventually became truly concerned with the state of mens’ souls. And he gradually grew to understand that while all sin is sin, some sinners respond better to a firm but gentle hand. He would rather save sinners than kill them. So he comes off as a wise and kind but firmly authoritative old priest. He even specifically eschews the use of the flame-gun, preferring instead to use his simple blade.

..but he still knows better than most that some evil cannot be corrected, and under the grandfatherly exterior is a bone-tough and ruthless hater of sin who is more than capable of tackling the horrors of the void single-handedly. I want to play an Avestite that makes the other players cheer and shit their pants with excitement when he finally locks and loads his flamegun.