Archive for Blogging

The Perfect Captain

Posted in Seventeenth Century with tags , , , , , on August 31, 2012 by Kullervo

I haven’t had a chance to really fully explore this site yet, but it looks like they have some really interesting-looking games, and better-yet, they are free.

Hat tip to Really Bad Eggs, a really good gaming blog I have been following obsessively ever since I picked Flashing Blades back up a few weeks ago.

Endurance Reading: The Hour of the Dragon

Posted in Meta with tags , , , , , , , , , , , , , , , on December 19, 2011 by Kullervo

An old friend of mine started a new blog where he reads and reviews pulp and classic sci-fi and fantasy, starting with Robert E. Howard’s The Hour of the Dragon. Tune in!

D&D: I Like JDJArvis’s Reformed AC/Armor Table

Posted in Dungeons & Dragons with tags , , , , , , , , , , , on June 23, 2011 by Kullervo

Check out JDJarvis’s post on his blog Aeons & Auguries about shields. He goes through some pretty intense number-crunching, but the real treat is at the end, an adjusted AC table that I think I might love enough to use in my games:

Example reformed AC/armor table
2…..Plate & Shield
4…..Mail & Shield
5…..Leather & Shield

I’m not sure I actually care about accuracy or being true to any given game. Plain and simple, this chart just appeals to my sense of aesthetics. In any case, I would like to give it a spin and see how it feels in play.

Next Illustration!

Posted in Dungeons & Dragons with tags , , , , , , , , , , , on June 3, 2011 by Kullervo

The picture for the Blightling Priest is up now, too. From this point on I am going to wait to put up stats for a monster until I’ve got the illustration for it, so I won’t have to do posts-about-posts anymore.

Jeff Rients: The Dungeon As The Psyche

Posted in Dungeons & Dragons with tags , , , , , , , , , , , , , , , , , , , , , , , on May 20, 2011 by Kullervo

In response to a recent open thread on Grognardia, Jeff Rients posted the following comment:

I believe that the descent into the dungeon is a symbolic representation of the rational mind attempting to understand the irrational, unconscious self. Therefore dungeons should have something important to say but they are under no obligation to make any sense.

I don’t know how seriously he meant this, but I think it might be one of the most, if not the most, important things ever said about roleplaying games. I will be thinking about this pretty intensely, so expect a more substantial post about it soon.

Welcome To Asura Star

Posted in Meta with tags , , , , , , , , , , , , , , , , , , , , , , on May 18, 2010 by Kullervo

This is my brand-new blog for science fiction, swords-and-sorcery and adventure gaming.  I plan to use it as a sort of public online notebook full of adventure ideas, character ideas, game rule ideas, whatever pops out of my head and seems like either a good idea to save for later or a good idea someone else might want to use even though I probably won’t.

In real life I am a busy, boring estate planning lawyer, and I don’t have much time to actually do much gaming.  I’m not even sure how sad I am about that.  But I have done a lot of gaming in the past and so I still have a lot of ideas and interests floating around in my mind.

My tastes in readin run to pulp: I mostly read Howard and Lovecraft and their ilk.  My tastes in gaming tend to be simple and adventure-oriented.  I’m honestly not that much of a world-builder; I would rather get right to the action.  I like swords and sorcery.  I can’t stand epic fantasy or high fantasy.  I like hard sci-fi in theory but rarely in actuality.  I like space opera and space fantasy, but am not really a Star Wars fan by any measure.  I like Savage Worlds and Fading Suns, and I like most of Games Workshop’s stuff.  I like old-school retro-gaming (Traveller, OD&D).  I like Norse and Greek Mythology.

So expect to see that kind of stuff here.  See you around.